block.zone.face.pos
Syntax
Vector Access
- v/f = block.zone.face.pos(bzp,i<,i2>)
Get the position of a zone face centroid. If the optional argument i2 is supplied, the return value is restricted by vector component (1 = \(x\), 2 = \(y\), 3 = \(z\)).
Returns: Arguments: bzp - block zone pointer
i - face index (i=1,2,3 or 4)
i2 - optional vector component
Component Access
- f = block.zone.face.pos.x(bzp,i)
Get the \(x\)-component of the zone face centroid position.
Returns: f - \(x\)-component of zone face centroid position
Arguments: bzp - block zone pointer
i - face index (i=1,2,3 or 4)
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