# block.zone.near

Syntax

bzp = block.zone.near(v<,b>)

Get the zone nearest a given position. By default, all zones are searched. However, if the optional argument b is set true, then only visible zones are searched.

Returns: bzp - block zone pointer v - position b - optional flag that determines if only visible blocks are searched b = $$true$$). Be default b = $$false$$.