# gp.force.load

Syntax

## Vector Access

Get/set the FISH applied force at a gridpoint. This force is kept separate from forces applied due to zone face apply (for example). The default value is (0,0,0).

Returns: v - FISH applied force vector or component v - FISH applied force vector or component z - zone pointer i - optional vector component, from 1 to 3

## Component Access

Get the $$x$$-component FISH applied force vector.

Returns: f - $$x$$-component FISH applied force vector f - $$x$$-component FISH applied force vector z - zone pointer
Get the $$y$$-component FISH applied force vector.
Returns: f - $$y$$-component FISH applied force vector f - $$y$$-component FISH applied force vector z - zone pointer
Get the $$z$$-component FISH applied force vector.
Returns: f - $$z$$-component FISH applied force vector f - $$z$$-component FISH applied force vector z - zone pointer