Revision 8

12/14/18

  • Fix a bug when eroding a rigid block where, in extreme cases, a crash could occur due the absence of connectivity information.
  • Fix an issue in 3D with rigid block full contact resolution which could cause model cycling slowdown over time and memory bloat for large models.
  • Fix save/restore of ballthermal properties and inheritance in thermalpipe contact model.
  • Multithread erosion.
  • Fix a GJK bug that could cause a contact resolution error with rigid blocks.
  • Localize all of the rigid block creation utilities, fixing a bug manifested when cutting.
  • Check for 0 radius when creating a ball by FISH.
  • Documentation updates.
  • Make the HISTORY commands consistently use the POSITION keyword and update the documentation.
  • Fix a potential restore bug for contacts with wall facets.
  • Improve cycling performance when many inhibited contacts exist in a model.
  • Fix the rigid block BBM example to use the correct measure of stress and use the corrected values in the tunnel example.
  • Fix editor focus when activating from different pane.
  • Fix documentation search focus issue.
  • Fix the rigid block overlap when not in contact with rounding.