Functions and classes for working with zones.

Functions vec3, search_start=None) → Zone object or None.

Get the zone that contains point. The optional argument search_start can be given to first search the a given zone. This can speed up the check. → int.

Get the number of zones. int) → Zone object.

Get the zone object with the given ID number. → Zone iterator object.

Get a zone iterator object. → int.

Get the maximum zone ID. vec) → Zone object.

Find the closest zone to a point.