memory
Syntax
- a := memory(m)
- memory(m) := a
Get/set a value in a memory type. The first value is set by just providing m. Subsequent values are retrieved/set by offsetting m (i.e. providing m + 2 as an argument gets or sets the third FISH variable).
Returns: a - a value in memory Accepts: a - a value to assign to memory Arguments: m - memory pointer to a memory type.
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