geom.set.node.num
Syntax
i
:=
geom.set.node.num
(
g
)
Get/set the number of nodes.
Returns:
i
- number of nodes
Arguments:
g
- geometry set pointer
⇄
FLAC3D 7.0 documentation
»
Program Guide
»
Common Model Objects
»
Geometry
»
FISH
Functions
»
⇐
geom.set.node.maxid
|
geom.set.poly.closest
⇒
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2019,
Itasca
Updated: Feb 25, 2024