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Itasca C++ Interface
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This is the complete list of members for Orientation3, including all inherited members.
| getAzimuth() const | Orientation3 | inline |
| getAzimuthFromNorm(const DVect3 &norm) | Orientation3 | static |
| getDip() const | Orientation3 | inline |
| getDipDD() const | Orientation3 | inline |
| getDipDDFromNorm(const DVect3 &norm) | Orientation3 | static |
| getDipDirection() const | Orientation3 | inline |
| getJointAngle() const | Orientation3 | inline |
| getJointAngleFromNorm(const DVect3 &norm) | Orientation3 | static |
| getLHS() | Orientation3 | inlinestatic |
| getNormal() const | Orientation3 | inline |
| getNormalUser() const | Orientation3 | inline |
| getNormFromAzimuthPlunge(const double &azimuth, const double &plunge) | Orientation3 | static |
| getNormFromDipDD(const double &dip, const double &dd) | Orientation3 | static |
| getPlunge() const | Orientation3 | inline |
| getPlungeFromNorm(const DVect3 &norm) | Orientation3 | static |
| getVectorFromAzimuthPlunge(const double &az, const double &plunge) | Orientation3 | static |
| isIn(const DVect3 &normal, const DVect2 &tol) const | Orientation3 | |
| operator!=(const Orientation3 &o) const (defined in Orientation3) | Orientation3 | inline |
| operator=(const Orientation3 &o) | Orientation3 | |
| operator==(const Orientation3 &o) const | Orientation3 | inline |
| Orientation3() | Orientation3 | |
| Orientation3(const Orientation3 &o) | Orientation3 | |
| Orientation3(const DVect3 &dv3) | Orientation3 | explicit |
| Orientation3(const double &dip, const double &dd=0.0) | Orientation3 | explicit |
| setAzimuthPlunge(const double &azimuth, const double &plunge) | Orientation3 | |
| setDip(const double &dip) | Orientation3 | |
| setDipDD(const double &dip, const double &dd) | Orientation3 | |
| setDipDirection(const double &dd) | Orientation3 | |
| setJointAngle(const double &angle) | Orientation3 | |
| setLHS(bool b) | Orientation3 | inlinestatic |
| setNormal(const DVect3 &norm) | Orientation3 | |
| setNormalX(const double &x) | Orientation3 | |
| setNormalY(const double &y) | Orientation3 | |
| setNormalZ(const double &z) | Orientation3 | |
| wasDefinedByNormal() const | Orientation3 | inline |
1.8.15