Keyboard Reference
This is a list of keyboard operations related to the Building Blocks pane.
Key | Function |
---|---|
Space or Control+Space | Show a pop-up property editor for the current selection. |
Backspace | Clear the current selection. |
Tab | When the Building Blocks pane has input focus and the handle is visible, Tab moves focus to the Ref. Point fields in the Object Properties control set (if visible). |
Return/Enter | Accepts the currently proposed block. |
Up Arrow, Page Up, Left Arrow | Scrolls up in the list of proposed blocks. |
Down Arrow, Page Down, Right Arrow | Scrolls down in the list of proposed blocks. |
Shift+{Up or Down Arrow} | When doing point-to-point snapping to geometry, scrolls through geometry layers. |
Delete | Deletes blocks or control points. |
Alt+click | Reposition the handle without moving selected objects. |
Alt+mousewheel | First-person navigation mode. |
Control or Shift | Modifies selection behavior |
Shift | Modifies handle behavior; toggles the display of snap targets in Split Blocks mode. |
Shift+click | Can do point-to-point movement/snapping. |
Shift+3 | Toggles the Show Surfaces mode on and off. |
Esc | Cancel the current mode/operation. |
A | Show all the blocks. |
Control+A | selects all body points, control points on an edge, edges, faces or blocks depending on the current seed selection type. |
B | Converts a face selection to a block selection. |
C | Enter Control Point mode. |
Control+C | copies selected blocks from the current set to the clipboard. |
Control+Shift+C | copies the text from the Information control set and displays it in a small window. |
D | Add one block. |
F1 | Show help for the Building Blocks pane. |
Shift+L | Hide the selected blocks. |
Control+Alt+L | Zoom to selection. |
Control+Shift+L | Show only the selected blocks. |
P | Switch between parallel and perspective rendering mode. |
S | Switch between surface and deep selection. |
T | Split one block. |
Control+V | copies blocks from the clipboard into the current set. |
W | Toggle wireframe visibility in the geometric data set. |
Control+X | removes selected blocks from the set and places them onto the clipboard. |
Control+Z | undoes the last command. |
Also see the View Manipulation Quick Reference.
Was this helpful? ... | FLAC3D © 2019, Itasca | Updated: Feb 25, 2024 |