ball.create
Syntax
- b = ball.create(f,v<,i>)
Create a ball.
Note
- A model domain must be specified prior to ball generation.
- While cycling, balls can only be created before cycle point 0 (i.e., when the timestep is calculated).
Returns: b - ball pointer
Arguments: f - ball radius
v - ball position vector
i - optional ball ID
Was this helpful? ... | FLAC3D © 2019, Itasca | Updated: Feb 25, 2024 |