BallRBlockContact
- class itasca.BallRBlockContact
Objects of this type should not be created (instantiated) directly in Python. Use the module functions that return instances of this type.
- activate(flag: bool) None.
Set the contact activated state. If a contact has been activated it is always active.
- activated() bool.
Get the contact activated state. If a contact has been activated it is always active.
- active() bool.
Get the contact activity state.
- bonded() bool.
Get the contact bonded flag.
- branch() vec.
Get the contact branch vector in the global coordinate system (vector).
- branch_x() float.
Get the x-component of the contact branch vector in the global coordinate system.
- branch_y() float.
Get the y-component of the contact branch vector in the global coordinate system.
- branch_z() float.
Get the z-component of the contact branch vector in the global coordinate system.
- end1() any.
Get the object at the first end of this contact.
- end2() any.
Get the object at the second end of this contact.
- energies() dict {str: float}.
Get the energy partitions as a dictionary.
- energy(energy_name: str) float.
Get the current value of an energy partition.
- extra(slot: int) any.
Get the contact extra data in the given slot.
- fid() int.
Get the contact fracture ID.
- force_global() vec.
Get the contact force in the global coordinate system (vector).
- force_global_x() float.
Get the x-component of the contact force in the global coordinate system.
- force_global_y() float.
Get the y-component of the contact force in the global coordinate system.
- force_global_z() float.
Get the z-component of the contact force in the global coordinate system.
- force_local() vec.
Get the contact force in the local coordinate system (vector).
- force_local_x() float.
Get the x-component of the contact force in the local coordinate system.
- force_local_y() float.
Get the y-component of the contact force in the local coordinate system.
- force_local_z() float.
Get the z-component of the contact force in the local coordinate system.
- force_normal() float.
Get the contact signed magnitude of the normal force.
- force_shear() float.
Get the contact magnitude of the shear force.
- gap() float.
Get the contact gap.
- group([slot: str or int]) str.
Get the contact group name in a given slot.
- group_remove(group_name: str or int[, slot: str or int]) bool.
Remove from the given group from all group slots of the contact. One argument of type string, giving the group name, is required. The return value is a bool which is True if the group was removed from any slot, otherwise False.
- groups() {slot: group_name}.
Get a dictionary describing which groups this contact is part of. The keys of the dictionary are the slot names and the values are the group names.
- has_prop(property_name: str) bool.
Query the existence of a contact model property. A single string argument is required.
- id() int.
Get the contact id.
- in_group(group_name: str or int[, slot: str or int]) bool.
Test if the contact is part of a given group. If the optional argument slot is given, only that slot is searched. Otherwise, all group slots are searched.
- inherit(property_name: str) bool.
Get the property inheritance.
- inhibit() bool.
Get the contact inhibit flag.
- is_energy(energy_name: str) bool.
Query the existence of a contact model energy.
- method(method_name: str <, args: dict {str: any}>) None.
Execute a contact model method. The first argument must be a string identifying a method that exists in the contact model assigned to the contact. The optional second argument should be a dictionary with string keys which give the contact model method arguments (the values associated with the string keys are the arguments).
- model() str.
Get the contact model name.
- moment1_global() vec.
Get the contact moment acting on end1 in the global coordinate system (vector).
- moment1_global_x() float.
Get the x-component of the contact moment acting on end1 in the global coordinate system.
- moment1_global_y() float.
Get the y-component of the contact moment acting on end1 in the global coordinate system.
- moment1_global_z() float.
Get the z-component of the contact moment acting on end1 in the global coordinate system.
- moment1_local() vec.
Get the contact moment acting on end1 in the local coordinate system (vector).
- moment1_local_x() float.
Get the x-component of the contact moment acting on end1 in the local coordinate system.
- moment1_local_y() float.
Get the y-component of the contact moment acting on end1 in the local coordinate system.
- moment1_local_z() float.
Get the z-component of the contact moment acting on end1 in the local coordinate system.
- moment2_global() vec.
Get the contact moment acting on end2 in the global coordinate system (vector).
- moment2_global_x() float.
Get the x-component of the contact moment acting on end2 in the global coordinate system.
- moment2_global_y() float.
Get the y-component of the contact moment acting on end2 in the global coordinate system.
- moment2_global_z() float.
Get the z-component of the contact moment acting on end2 in the global coordinate system.
- moment2_local() vec.
Get the contact moment acting on end2 in the local coordinate system (vector).
- moment2_local_x() float.
Get the x-component of the contact moment acting on end2 in the local coordinate system.
- moment2_local_y() float.
Get the y-component of the contact moment acting on end2 in the local coordinate system.
- moment2_local_z() float.
Get the z-component of the contact moment acting on end2 in the local coordinate system.
- normal() vec.
Get the contact unit normal (vector).
- normal_x() float.
Get the x-component of the contact unit normal.
- normal_y() float.
Get the y-component of the contact unit normal.
- normal_z() float.
Get the z-component of the contact unit normal.
- offset() vec.
Get the contact offset (vector).
- offset_x() float.
Get the x-component of the contact offset.
- offset_y() float.
Get the y-component of the contact offset.
- offset_z() float.
Get the z-component of the contact offset.
- persist() bool.
Get the contact persistence flag.
- pos() vec.
Get the contact position (vector).
- pos_x() float.
Get the x-component of the contact position.
- pos_y() float.
Get the y-component of the contact position.
- pos_z() float.
Get the z-component of the contact position.
- prop(property_name or index: str or int) any.
Get a contact model property.
- prop_index(property_name: str) int.
Get a contact model property index.
- props() dict {str: any}.
Get the contact model properties as a dictionary.
- set_extra(slot: int, value: any) None.
Set the contact extra data in the given slot.
- set_force(value: vec) None.
Set the contact model force.
- set_group(group_name: str or int[, slot: str or int]) None.
Set the contact group name in a given slot.
- set_inherit(property_name: str, inherit_flag: bool) None.
Set the property inheritance.
- set_inhibit(flag: bool) None.
Set the contact inhibit flag.
- set_model([model_name: str]) None.
Set the contact model for this contact.
- set_persist(flag: bool) None.
Set the contact persistence flag.
- set_prop(property_name or index: str or int, value: any) None.
Set a contact model property.
- shear() vec.
Get the contact shear direction (vector).
- shear_x() float.
Get the x-component of the contact shear direction.
- shear_y() float.
Get the y-component of the contact shear direction.
- shear_z() float.
Get the z-component of the contact shear direction.
- to_global(value: vec) vec.
Transform a vector from the local to the global coordinate system. (vector).
- to_local(value: vec) vec.
Transform a vector from the global to the local coordinate system. (vector).
- valid() bool.
Returns True if this contact is live.
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