struct.node.surface.xdir

Syntax

v := struct.node.surface.xdir(sn) (3D ONLY)
struct.node.surface.xdir(sn) := v (3D ONLY)

Get/set the orientation of the surface system of node sn such that the x-direction is aligned with the projection of the surface vector v onto the normal plane, which is defined by the z-direction.

This operation can only be performed upon nodes that have a valid surface system (to ensure that the z-direction always corresponds with the average normal direction of at least one of the shell-type SELs using the node).

Returns:

v - vector

Accepts:

v - vector

Arguments:

sn - pointer to a structure node