itasca.ball
Functions and classes for working with Itasca balls.
Functions
- itasca.ball.containing(point: vec) Ball object.
Find the ball containing the point.
- itasca.ball.count() int.
Get the number of balls.
- itasca.ball.create(radius: double, centroid: vec[, id: int]) Ball object.
Create a ball.
- itasca.ball.energy(energy_name: str) float.
Get the ball total energy contribution.
- itasca.ball.find(id: int) Ball object.
Get the ball object with the given ID number.
- itasca.ball.inbox(lower_bound: vec, upper_bound: vec, intersect=True) Tuple of ball objects.
Get a tuple of balls with extents intersecting a box. The extent is the axis-aligned bounding box of the ball. The if the optional keyword argument intersect is False then only balls with positions falling in the box are returned.
- itasca.ball.list() Ball iterator object.
Get a ball iterator object.
- itasca.ball.maxid() int.
Get the maximum ball ID.
- itasca.ball.near(point: vec, radius=0.0) Ball object.
Find the closest ball to a point. If the optional keyword argument radius is non-zero, only search within this radius.
Classes
Sub-modules
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