Itasca C++ Interface
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AVector3< T > Member List

This is the complete list of members for AVector3< T >, including all inherited members.

abs() constVector3< T >inline
AVector3() (defined in AVector3< T >)AVector3< T >inline
AVector3(const Vector3< T > &v) (defined in AVector3< T >)AVector3< T >inline
AVector3(const AVector3< T > &v) (defined in AVector3< T >)AVector3< T >inline
AVector3(const AVector2< T > &v)AVector3< T >inlineexplicit
CompType typedef (defined in Vector3< T >)Vector3< T >
DAVect3 typedef (defined in AVector3< T >)AVector3< T >related
dof(unsigned u) constVector3< T >inline
DVect3 typedef (defined in Vector3< T >)Vector3< T >related
FAVect3 typedef (defined in AVector3< T >)AVector3< T >related
fill(const T &d)Vector3< T >inline
fsum() constVector3< T >inline
FVect3 typedef (defined in Vector3< T >)Vector3< T >related
get() const (defined in Vector3< T >)Vector3< T >inline
I64Vect3 typedef (defined in Vector3< T >)Vector3< T >related
IAVect3 typedef (defined in AVector3< T >)AVector3< T >related
IVect3 typedef (defined in Vector3< T >)Vector3< T >related
mag() constVector3< T >inline
mag2() constVector3< T >inline
maxComp() constVector3< T >inline
maxCompIndex() constVector3< T >inline
minComp() constVector3< T >inline
minCompIndex() constVector3< T >inline
operator!=(const Vector3< T > &v) constVector3< T >inline
operator&(const Vector3< T > &v) constVector3< T >inline
operator*(const Vector3< T > &v) constVector3< T >inline
operator*(const T &t) constVector3< T >inline
operator*=(const Vector3< T > &v)Vector3< T >inline
operator*=(const T &t)Vector3< T >inline
operator+(const Vector3< T > &v) constVector3< T >inline
operator+=(const Vector3< T > &v)Vector3< T >inline
operator-(const Vector3< T > &v) constVector3< T >inline
operator-=(const Vector3< T > &v)Vector3< T >inline
operator/(const Vector3< T > &v) constVector3< T >inline
operator/(const T &t) constVector3< T >inline
operator/=(const Vector3< T > &v)Vector3< T >inline
operator/=(const T &t)Vector3< T >inline
operator<(const Vector3< T > &v) constVector3< T >inline
operator=(const AVector3< T > &v) (defined in AVector3< T >)AVector3< T >inline
operator=(const Vector3< T > &in) (defined in Vector3< T >)Vector3< T >inline
operator==(const Vector3< T > &v) constVector3< T >inline
operator>(const Vector3< T > &v) constVector3< T >inline
operator[](unsigned u) constVector3< T >inline
operator[](unsigned u)Vector3< T >inline
operator|(const Vector3< T > &v) constVector3< T >inline
rdof(unsigned u)Vector3< T >inline
rx()Vector3< T >inline
ry()Vector3< T >inline
rz()Vector3< T >inline
safeDiv(const Vector3< T > &v)Vector3< T >inline
safeDivE(const Vector3< T > &v)Vector3< T >inline
sum() constVector3< T >inline
toAIVect3(const Vector3< T > &v)AVector3< T >related
toAUVect3(const Vector3< T > &v)AVector3< T >related
toAVect3(const AVector2< T > &v, const T &x=0, const T &y=0)AVector3< T >related
toAVect3(const AVector3< T > &v)AVector3< T >related
toDAVect3(const Vector3< T > &v)AVector3< T >related
toDVect3(const Vector3< T > &v)Vector3< T >related
toFAVect3(const Vector3< T > &v)AVector3< T >related
toFVect3(const Vector3< T > &v)Vector3< T >related
toIVect3(const Vector3< T > &v)Vector3< T >related
toU64Vect3(const Vector3< T > &v)Vector3< T >related
toVect2(const AVector3< T > &v)AVector3< T >related
toVect3(const AVector3< T > &v)AVector3< T >related
toVector2() constAVector3< T >inline
toVector3() constAVector3< T >inline
U64Vect3 typedef (defined in Vector3< T >)Vector3< T >related
UAVect3 typedef (defined in AVector3< T >)AVector3< T >related
unit() constVector3< T >inline
UVect3 typedef (defined in Vector3< T >)Vector3< T >related
vceil(const AVector3< T > &v)AVector3< T >related
vceil(const AVector2< T > &v)AVector3< T >related
Vector3::vceil(const Vector3< T > &v)Vector3< T >related
vdim (defined in Vector3< T >)Vector3< T >static
Vector3()Vector3< T >inline
Vector3(const Vector3< T > &v)Vector3< T >inline
Vector3(const T &x, const T &y, const T &z=0)Vector3< T >inline
Vector3(const T &t)Vector3< T >inlineexplicit
vfloor(const Vector3< T > &v)Vector3< T >related
vmax(const AVector3< T > &v1, const AVector3< T > &v2)AVector3< T >related
Vector3::vmax(const Vector3< T > &v1, const Vector3< T > &v2)Vector3< T >related
vmin(const AVector3< T > &v1, const AVector3< T > &v2)AVector3< T >related
vmin(const AVector2< T > &v1, const AVector2< T > &v2)AVector3< T >related
Vector3::vmin(const Vector3< T > &v1, const Vector3< T > &v2)Vector3< T >related
volume() constVector3< T >inline
vround(const Vector3< T > &v)Vector3< T >related
vsign(const AVector3< T > &v1, const AVector3< T > &v2)AVector3< T >related
Vector3::vsign(const Vector3< T > &v1, const Vector3< T > &v2)Vector3< T >related
x() constVector3< T >inline
y() constVector3< T >inline
z() constVector3< T >inline