Itasca C++ Interface
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This is the complete list of members for Quat3, including all inherited members.
conj() | Quat3 | inline |
e1() const | Quat3 | |
e2() const | Quat3 | |
e3() const | Quat3 | |
fromAxisAngle(const DVect3 &, const double &) | Quat3 | |
fromEuler(const DVect3 &) | Quat3 | |
fromMatrix(const DMatrix< 3, 3 > &) | Quat3 | |
fromUnitAxes(const DVect3 &, const DVect3 &) | Quat3 | |
fromVect(const DVect3 &v) | Quat3 | static |
getConj() const | Quat3 | inline |
i() const | Quat3 | inline |
ident() | Quat3 | inline |
identity() | Quat3 | inlinestatic |
increment(const DAVect3 &) | Quat3 | |
incrementAxisAngle(const DVect3 &, const double &) | Quat3 | |
isNull() const | Quat3 | inline |
j() const | Quat3 | inline |
k() const | Quat3 | inline |
normalize() | Quat3 | inline |
operator*(const double &d) const | Quat3 | inline |
operator* | Quat3 | friend |
operator*(const Quat3 &v) const | Quat3 | inline |
operator*(const DVect3 &v, const Quat3 &q) | Quat3 | inline |
operator*(const DVect3 &v) const | Quat3 | inline |
operator*=(const double &d) | Quat3 | inline |
operator*=(const Quat3 &v) | Quat3 | inline |
operator+(const Quat3 &v) const | Quat3 | inline |
operator+=(const Quat3 &v) | Quat3 | inline |
operator/(const double &d) const | Quat3 | inline |
operator/=(const double &d) | Quat3 | inline |
operator=(const Quat3 &q) | Quat3 | inline |
operator==(const Quat3 &v) const | Quat3 | inline |
Quat3() | Quat3 | inline |
Quat3(const double &w1, const double &x, const double &y, const double &z) | Quat3 | inline |
Quat3(const Quat3 &q) | Quat3 | inline |
quatToAAngle() const | Quat3 | |
quatToEuler() const | Quat3 | |
quatToMatrix() const | Quat3 | |
real() const | Quat3 | inline |
reset() | Quat3 | inline |
ri() | Quat3 | inline |
rj() | Quat3 | inline |
rk() | Quat3 | inline |
rotate(const DVect3 &v) const | Quat3 | |
rw() | Quat3 | inline |
setQuat(const double &w1, const double &x, const double &y, const double &z) | Quat3 | inline |
spinAboutX(const double &) | Quat3 | |
spinAboutY(const double &) | Quat3 | |
spinAboutZ(const double &) | Quat3 | |
w() const | Quat3 | inline |
~Quat3() | Quat3 | inline |