Itasca C++ Interface
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This is the complete list of members for body::IBodyEdge, including all inherited members.
addControlPoint(const DVect &pos)=0 | body::IBodyEdge | pure virtual |
addControlPointAtPosition(const DVect &pos)=0 | body::IBodyEdge | pure virtual |
closestWithRay(const DVect &a1, const DVect &direction, DVect &rayPos, DVect &edgeCurvePos) const =0 | body::IBodyEdge | pure virtual |
closestWithSegment(const DVect &a1, const DVect &a2, DVect &segmentPos, DVect &edgeCurvePos) const =0 | body::IBodyEdge | pure virtual |
getControlPointIndex(const DVect &pos) const =0 | body::IBodyEdge | pure virtual |
getControlPointIndex(double u) const =0 | body::IBodyEdge | pure virtual |
getControlPointPosition(uint32 index) const =0 | body::IBodyEdge | pure virtual |
getControlPointsSize() const =0 | body::IBodyEdge | pure virtual |
getControlPointU(uint32 index) const =0 | body::IBodyEdge | pure virtual |
getCurveLength() const =0 | body::IBodyEdge | pure virtual |
getCurveType() const =0 | body::IBodyEdge | pure virtual |
getFactor() const =0 | body::IBodyEdge | pure virtual |
getGUIselect() const =0 | body::IBodyEdge | pure virtual |
getIThing() const =0 | body::IBodyEdge | pure virtual |
getIThing()=0 | body::IBodyEdge | pure virtual |
getRatio() const =0 | body::IBodyEdge | pure virtual |
getRatioIsolate() const =0 | body::IBodyEdge | pure virtual |
getZoneSize() const =0 | body::IBodyEdge | pure virtual |
removeControlPoint(uint32 ind)=0 | body::IBodyEdge | pure virtual |
setControlPointPosition(uint32 ind, const DVect &pos)=0 | body::IBodyEdge | pure virtual |
setCurveType(uint32 type)=0 | body::IBodyEdge | pure virtual |
setFactor(const double &r)=0 | body::IBodyEdge | pure virtual |
setGUIselect(bool flag) const =0 | body::IBodyEdge | pure virtual |
setRatio(const double &r)=0 | body::IBodyEdge | pure virtual |
setRatioIsolate(bool b)=0 | body::IBodyEdge | pure virtual |
setZoneSize(uint32 s, bool maintainFactor=false)=0 | body::IBodyEdge | pure virtual |
type_ | body::IBodyEdge | inlinestatic |
zoneSize(uint32 s)=0 | body::IBodyEdge | pure virtual |