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Itasca C++ Interface
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This is the complete list of members for body::IBodyEdge, including all inherited members.
| addControlPoint(const DVect &pos)=0 | body::IBodyEdge | pure virtual |
| addControlPointAtPosition(const DVect &pos)=0 | body::IBodyEdge | pure virtual |
| closestWithRay(const DVect &a1, const DVect &direction, DVect &rayPos, DVect &edgeCurvePos) const =0 | body::IBodyEdge | pure virtual |
| closestWithSegment(const DVect &a1, const DVect &a2, DVect &segmentPos, DVect &edgeCurvePos) const =0 | body::IBodyEdge | pure virtual |
| getControlPointIndex(const DVect &pos) const =0 | body::IBodyEdge | pure virtual |
| getControlPointIndex(double u) const =0 | body::IBodyEdge | pure virtual |
| getControlPointPosition(uint32 index) const =0 | body::IBodyEdge | pure virtual |
| getControlPointsSize() const =0 | body::IBodyEdge | pure virtual |
| getControlPointU(uint32 index) const =0 | body::IBodyEdge | pure virtual |
| getCurveLength() const =0 | body::IBodyEdge | pure virtual |
| getCurveType() const =0 | body::IBodyEdge | pure virtual |
| getFactor() const =0 | body::IBodyEdge | pure virtual |
| getGUIselect() const =0 | body::IBodyEdge | pure virtual |
| getIThing() const =0 | body::IBodyEdge | pure virtual |
| getIThing()=0 | body::IBodyEdge | pure virtual |
| getRatio() const =0 | body::IBodyEdge | pure virtual |
| getRatioIsolate() const =0 | body::IBodyEdge | pure virtual |
| getZoneSize() const =0 | body::IBodyEdge | pure virtual |
| removeControlPoint(uint32 ind)=0 | body::IBodyEdge | pure virtual |
| setControlPointPosition(uint32 ind, const DVect &pos)=0 | body::IBodyEdge | pure virtual |
| setCurveType(uint32 type)=0 | body::IBodyEdge | pure virtual |
| setFactor(const double &r)=0 | body::IBodyEdge | pure virtual |
| setGUIselect(bool flag) const =0 | body::IBodyEdge | pure virtual |
| setRatio(const double &r)=0 | body::IBodyEdge | pure virtual |
| setRatioIsolate(bool b)=0 | body::IBodyEdge | pure virtual |
| setZoneSize(uint32 s, bool maintainFactor=false)=0 | body::IBodyEdge | pure virtual |
| type_ | body::IBodyEdge | inlinestatic |
| zoneSize(uint32 s)=0 | body::IBodyEdge | pure virtual |