Itasca C++ Interface
Loading...
Searching...
No Matches
zone::IGp Member List

This is the complete list of members for zone::IGp, including all inherited members.

Change enum name (defined in zone::IGp)zone::IGp
copyState(const IGp *gp)=0zone::IGppure virtual
fishIO(bool save, fish::File *f)=0zone::IGppure virtual
getAttached() const =0 (defined in zone::IGp)zone::IGppure virtual
getBit(int bit) const =0zone::IGppure virtual
getConvergence() const =0 (defined in zone::IGp)zone::IGppure virtual
getDisplacement(bool local=false) const =0zone::IGppure virtual
getFap(bool local=false) const =0zone::IGppure virtual
getFApplyUser(bool local=false) const =0zone::IGppure virtual
getFix() const =0zone::IGppure virtual
getFobLast(bool local=false) const =0zone::IGppure virtual
getGravitationalMass() const =0zone::IGppure virtual
getHead(const DVect &datum) const =0 (defined in zone::IGp)zone::IGppure virtual
getIFluidGp() const =0zone::IGppure virtual
getIFluidGp()=0zone::IGppure virtual
getInertialMass() const =0zone::IGppure virtual
getINode() const =0zone::IGppure virtual
getINode()=0 (defined in zone::IGp)zone::IGppure virtual
getIThermGp() const =0zone::IGppure virtual
getIThermGp()=0zone::IGppure virtual
getIThing() const =0zone::IGppure virtual
getIThing()=0zone::IGppure virtual
getLinkIndex() const =0zone::IGppure virtual
getLinkZone()=0zone::IGppure virtual
getLinkZone() const =0zone::IGppure virtual
getLocalSystem() const =0 (defined in zone::IGp)zone::IGppure virtual
getLocSmall() const =0zone::IGppure virtual
getMassAdd(bool local=false) const =0zone::IGppure virtual
getNext() const =0zone::IGppure virtual
getPosition() const =0zone::IGppure virtual
getPP() const =0zone::IGppure virtual
getPPFix() const =0zone::IGppure virtual
getRatioTarget() const =0 (defined in zone::IGp)zone::IGppure virtual
getSaturation() const =0zone::IGppure virtual
getSmallDisplacement(bool local=false) const =0zone::IGppure virtual
getStiff() const =0zone::IGppure virtual
getSystem() const =0zone::IGppure virtual
getTempChange() const =0zone::IGppure virtual
getTFix() const =0zone::IGppure virtual
getTotalForceCurrent(const DVect &gravity, bool reaction=false, bool local=false) const =0 (defined in zone::IGp)zone::IGppure virtual
getTotalForceLast(bool reaction=false, bool local=false) const =0zone::IGppure virtual
getValue(int index) const =0zone::IGppure virtual
getVelocity(bool local=false) const =0zone::IGppure virtual
isNull() const =0zone::IGppure virtual
setBit(int bit, bool b) const =0zone::IGppure virtual
setDisplacement(DVect v, bool local=false)=0zone::IGppure virtual
setFApplyUser(const DVect &d, bool local=false)=0zone::IGppure virtual
setFix(IVect v)=0zone::IGppure virtual
setGravitationalMass(const double &d)=0zone::IGppure virtual
setLocSmall(bool b)=0zone::IGppure virtual
setMassAdd(const DVect &v, bool local=false)=0zone::IGppure virtual
setPosition(const DVect &v)=0zone::IGppure virtual
setPP(double d)=0zone::IGppure virtual
setPPFix(bool b)=0zone::IGppure virtual
setRatioTarget(const double &d)=0 (defined in zone::IGp)zone::IGppure virtual
setSaturation(double d)=0zone::IGppure virtual
setSmallDisplacement(DVect v, bool local=false)=0zone::IGppure virtual
setSystem(const Axes &a)=0zone::IGppure virtual
setTempChange(const double &d)=0zone::IGppure virtual
setTFix(bool b)=0zone::IGppure virtual
setValue(int index, const QVariant &v) const =0zone::IGppure virtual
setVelocity(const DVect &v, bool local=false)=0zone::IGppure virtual
type_zone::IGpinlinestatic