id command

Syntax

sketch block id i keyword

Primary keywords:

cycle    group    multiplier    split

Modify a single block by ID.

cycle keyword

This keyword only applies to regular 3-sided blocks.

Cycle the edge assignments of the block, effectively rotating the orientation of the block in either a counterclockwise or clockwise direction. The command is used to change the corner where wedge zones will be created.

counter-clock-wise

Cycle counter-clockwise.

clock-wise

Cycle clockwise.

group s1 <slot s2 > <remove>

Assign the group name s1 in slot s2 (if supplied) to the block. The block is removed from the group/slot if remove is present. If the slot keyword is omitted, the group is assigned to the slot named Default. Use of the group logic is described in the Groups topic.

multiplier f

This keyword only applies to regular (3- or 4-sided) blocks.

Set the zone multiplier to f.

split <v2 > <tolerance-merge f >

This keyword only applies to regular (3- or 4-sided) blocks.

Split the regular block at v2 (2D coordinate vector). If a location is not provided, then the block will be split at the centroid. If supplied, tolerance-merge specifies the tolerance for merging points during splitting (that is, when new blocks are created from the split operation, any two points within tolerance-merge will be merged automatically to one point).

See Also: SKetch block position