sketch.block.multiplier

Syntax

i := sketch.block.multiplier(bp)
sketch.block.multiplier(bp) := i

The function only applies to regular (3- or 4-sided) blocks with structured mesh. The multiplier for irregular blocks is always 1.

Get/set the block zone multiplier. See sketch block multiplier.

Returns:

i - current zone multiplier

Accepts:

i - assigned zone multiplier

Arguments:

bp - pointer to the block