| Itasca C++ Interface
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Angular Vectors. More...
#include "vect.h"Go to the source code of this file.
| Classes | |
| class | AVector2< T > | 
| 2D Angular vector class.  More... | |
| class | AVector3< T > | 
| 3D Angular vector class.  More... | |
| Namespaces | |
| namespace | AVector2Util | 
| 2D Angular vector class. | |
| Functions | |
| template<typename T > | |
| constexpr T | safeMag2 (const AVector2< T > &v) | 
| template<typename T > | |
| constexpr T | safeMag (const AVector2< T > &v) | 
| template<typename T > | |
| constexpr AVector2< T > | safeUnit (const AVector2< T > &v) | 
| template<typename T > | |
| constexpr const AVector2< T > | safeDiv (const AVector2< T > &a, const AVector2< T > &b, const AVector2< T > &safe=AVector2< T >(0)) | 
| template<typename T > | |
| constexpr const AVector2< T > | safeDiv (const AVector2< T > &a, const T &v, const AVector2< T > &safe=AVector2< T >(0)) | 
| template<typename T > | |
| constexpr bool | isFinite (const AVector2< T > &a) | 
| template<class T > | |
| string | base::ts (const AVector2< T > &t, int width=0, char notation='\0', int precision=-1, char fill=' ') | 
| template<class T > | |
| string | base::ts (const AVector3< T > &t, int width=0, char notation='\0', int precision=-1, char fill=' ') | 
Angular Vectors.