| Itasca C++ Interface
    | 
This is the complete list of members for Orientation3, including all inherited members.
| getAzimuth() const | Orientation3 | inline | 
| getAzimuthFromNorm(const DVect3 &norm) | Orientation3 | static | 
| getDip() const | Orientation3 | inline | 
| getDipDD() const | Orientation3 | inline | 
| getDipDDFromNorm(const DVect3 &norm) | Orientation3 | static | 
| getDipDirection() const | Orientation3 | inline | 
| getJointAngle() const | Orientation3 | inline | 
| getJointAngleFromNorm(const DVect3 &norm) | Orientation3 | static | 
| getLHS() | Orientation3 | inlinestatic | 
| getNormal() const | Orientation3 | inline | 
| getNormalUser() const | Orientation3 | inline | 
| getNormFromAzimuthPlunge(const double &azimuth, const double &plunge) | Orientation3 | static | 
| getNormFromDipDD(const double &dip, const double &dd) | Orientation3 | static | 
| getPlunge() const | Orientation3 | inline | 
| getPlungeFromNorm(const DVect3 &norm) | Orientation3 | static | 
| getVectorFromAzimuthPlunge(const double &az, const double &plunge) | Orientation3 | static | 
| isIn(const DVect3 &normal, const DVect2 &tol) const | Orientation3 | |
| operator!=(const Orientation3 &o) const (defined in Orientation3) | Orientation3 | inline | 
| operator=(const Orientation3 &o) | Orientation3 | |
| operator==(const Orientation3 &o) const | Orientation3 | inline | 
| Orientation3() | Orientation3 | |
| Orientation3(const Orientation3 &o) | Orientation3 | |
| Orientation3(const DVect3 &dv3) | Orientation3 | explicit | 
| Orientation3(const double &dip, const double &dd=0.0) | Orientation3 | explicit | 
| setAzimuthPlunge(const double &azimuth, const double &plunge) | Orientation3 | |
| setDip(const double &dip) | Orientation3 | |
| setDipDD(const double &dip, const double &dd) | Orientation3 | |
| setDipDirection(const double &dd) | Orientation3 | |
| setJointAngle(const double &angle) | Orientation3 | |
| setLHS(bool b) | Orientation3 | inlinestatic | 
| setNormal(const DVect3 &norm) | Orientation3 | |
| setNormalX(const double &x) | Orientation3 | |
| setNormalY(const double &y) | Orientation3 | |
| setNormalZ(const double &z) | Orientation3 | |
| wasDefinedByNormal() const | Orientation3 | inline |