| Itasca C++ Interface
    | 
This is the complete list of members for body::IBodyEdge, including all inherited members.
| addControlPoint(const DVect &pos)=0 | body::IBodyEdge | pure virtual | 
| addControlPointAtPosition(const DVect &pos)=0 | body::IBodyEdge | pure virtual | 
| closestWithRay(const DVect &a1, const DVect &direction, DVect &rayPos, DVect &edgeCurvePos) const =0 | body::IBodyEdge | pure virtual | 
| closestWithSegment(const DVect &a1, const DVect &a2, DVect &segmentPos, DVect &edgeCurvePos) const =0 | body::IBodyEdge | pure virtual | 
| getControlPointIndex(const DVect &pos) const =0 | body::IBodyEdge | pure virtual | 
| getControlPointIndex(double u) const =0 | body::IBodyEdge | pure virtual | 
| getControlPointPosition(uint32 index) const =0 | body::IBodyEdge | pure virtual | 
| getControlPointsSize() const =0 | body::IBodyEdge | pure virtual | 
| getControlPointU(uint32 index) const =0 | body::IBodyEdge | pure virtual | 
| getCurveLength() const =0 | body::IBodyEdge | pure virtual | 
| getCurveType() const =0 | body::IBodyEdge | pure virtual | 
| getFactor() const =0 | body::IBodyEdge | pure virtual | 
| getGUIselect() const =0 | body::IBodyEdge | pure virtual | 
| getIThing() const =0 | body::IBodyEdge | pure virtual | 
| getIThing()=0 | body::IBodyEdge | pure virtual | 
| getRatio() const =0 | body::IBodyEdge | pure virtual | 
| getRatioIsolate() const =0 | body::IBodyEdge | pure virtual | 
| getZoneSize() const =0 | body::IBodyEdge | pure virtual | 
| removeControlPoint(uint32 ind)=0 | body::IBodyEdge | pure virtual | 
| setControlPointPosition(uint32 ind, const DVect &pos)=0 | body::IBodyEdge | pure virtual | 
| setCurveType(uint32 type)=0 | body::IBodyEdge | pure virtual | 
| setFactor(const double &r)=0 | body::IBodyEdge | pure virtual | 
| setGUIselect(bool flag) const =0 | body::IBodyEdge | pure virtual | 
| setRatio(const double &r)=0 | body::IBodyEdge | pure virtual | 
| setRatioIsolate(bool b)=0 | body::IBodyEdge | pure virtual | 
| setZoneSize(uint32 s, bool maintainFactor=false)=0 | body::IBodyEdge | pure virtual | 
| type_ | body::IBodyEdge | inlinestatic | 
| zoneSize(uint32 s)=0 | body::IBodyEdge | pure virtual |