| Itasca C++ Interface
    | 
2D and 3D quaternion utility classes. More...
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| Classes | |
| class | Quat2 | 
| 2D quaternion-like utility class. In this case only the angle (in radians) is stored as opposed to the complex number. Multiplication of quaternions is supposed to result in a combined rotation which, in 2D, is the addition of the angles. This is for consitency with the Quat3 class.  More... | |
| class | Quat3 | 
| 3D quaternion utility class.  More... | |
| Functions | |
| string | base::ts (const Quat2 &q, int width, char notation, int precision, char fill) | 
| string | base::ts (const Quat3 &q, int width, char notation, int precision, char fill) | 
2D and 3D quaternion utility classes.