building_blocks.face.flip
Syntax
- i = building_blocks.face.flip(fp,iface)
Get edge “flipped” status. An edge is flipped if the edge points order does not coincide with ascending order of points of the face. Face indices start at 1. The face index must not be more than number of edges for a face (3 = triangle, 4 = quad). Possible return values are: 0 = not flipped, 1 = flipped.
Returns: i - integer
Arguments: fp - face pointer
iface - face index
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