building_blocks.face.flip

Syntax

i = building_blocks.face.flip(fp,iface)

Get edge “flipped” status. An edge is flipped if the edge points order does not coincide with ascending order of points of the face. Face indices start at 1. The face index must not be more than number of edges for a face (3 = triangle, 4 = quad). Possible return values are: 0 = not flipped, 1 = flipped.

Returns:

i - integer

Arguments:

fp - face pointer

iface - face index