extrude.block.multiplier

Syntax

i = extrude.block.multiplier(bp)
extrude.block.multiplier(bp) = i

The function only applies to regular (3- or 4-sided) blocks with structured mesh. Multiplier for irregular blocks is always 1.

Get/set the block zone multiplier. See extrude block multiplier.

Returns:i - current zone multiplier
Accepts:i - assigned zone multiplier
Arguments:bp - pointer to the block