Revision 8
12/14/18
- Fix a bug when eroding a rigid block where, in extreme cases, a crash could occur due the absence of connectivity information.
- Fix an issue in 3D with rigid block full contact resolution which could cause model cycling slowdown over time and memory bloat for large models.
- Fix save/restore of ballthermal properties and inheritance in thermalpipe contact model.
- Multithread erosion.
- Fix a GJK bug that could cause a contact resolution error with rigid blocks.
- Localize all of the rigid block creation utilities, fixing a bug manifested when cutting.
- Check for 0 radius when creating a ball by FISH.
- Documentation updates.
- Make the HISTORY commands consistently use the POSITION keyword and update the documentation.
- Fix a potential restore bug for contacts with wall facets.
- Improve cycling performance when many inhibited contacts exist in a model.
- Fix the rigid block BBM example to use the correct measure of stress and use the corrected values in the tunnel example.
- Fix editor focus when activating from different pane.
- Fix documentation search focus issue.
- Fix the rigid block overlap when not in contact with rounding.
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