wall.spin
Syntax
Vector Access
- v = wall.spin(w<,i>)
- wall.spin(w<,i>) = v
Get/set the wall angular velocity.
Returns: v - wall angular velocity vector or component
Accepts: v - wall angular velocity vector or component
Arguments: w - wall pointer
i - Optional vector component that ranges from {3 to 3 in 2D; 1 to 3 in 3D}.
Component Access
- f = wall.spin.x(w) (3D ONLY)
- wall.spin.x(w) = f (3D ONLY)
Get/set the x-component of the wall angular velocity.
Returns: f - x-component of the wall angular velocity vector Accepts: f - x-component of the wall angular velocity vector Arguments: w - wall pointer
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