rblock.moi.prin.real
Syntax
Vector Access
- v = rblock.moi.prin.real(b<,i>)
- rblock.moi.prin.real(b<,i>) = v
Get/set the rigid block real principal moment of inertia.
Note
When modified, no other rigid block attributes are changed. The specification of the moment of inertia in this way results in the principal moments of inertia being in a fixed state so that they will not be automatically updated when scaling a rigid block unless the user changes the fix state (see
rblock.moi.fix
).Returns: v - rigid block real principal moment of inertia vector or component
Accepts: v - rigid block real principal moment of inertia vector or component
Arguments: b - rigid block pointer
i - optional vector component
Component Access
- f = rblock.moi.prin.real.x(b)
- rblock.moi.prin.real.x(b) = f
Get/set the x-component of the rigid block real principal moment of inertia.
Note
When modified, no other rigid block attributes are changed (e.g., pebble sizes, rigid block volume). The specification of the moment of inertia in this way results in the principal moments of inertia being in a fixed state so that they will not be automatically updated when scaling a rigid block unless the user changes the fix state (see
rblock.moi.fix
).Returns: f - x-component of the rigid block real principal moment of inertia vector Accepts: f - x-component of the rigid block real principal moment of inertia vector Arguments: b - rigid block pointer
- f = rblock.moi.prin.real.y(b)
- rblock.moi.prin.real.y(b) = f
Get/set the y-component of the rigid block real principal moment of inertia.
Note
When modified, no other rigid block attributes are changed (e.g., pebble sizes, rigid block volume). The specification of the moment of inertia in this way results in the principal moments of inertia being in a fixed state so that they will not be automatically updated when scaling a rigid block unless the user changes the fix state (see
rblock.moi.fix
).Returns: f - y-component of the rigid block real principal moment of inertia vector Accepts: f - y-component of the rigid block real principal moment of inertia vector Arguments: b - rigid block pointer
- f = rblock.moi.prin.real.z(b) (3D ONLY)
- rblock.moi.prin.real.z(b) = f (3D ONLY)
Get/set the z-component of the rigid block real principal moment of inertia.
Note
When modified, no other rigid block attributes are changed (e.g., pebble sizes, rigid block volume). The specification of the moment of inertia in this way results in the principal moments of inertia being in a fixed state so that they will not be automatically updated when scaling a rigid block unless the user changes the fix state (see
rblock.moi.fix
).Returns: f - z-component of the rigid block real principal moment of inertia vector Accepts: f - z-component of the rigid block real principal moment of inertia vector Arguments: b - rigid block pointer
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