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ibeamarray.h
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1 #pragma once
2 // ibeamarray.h
3 
9 namespace itasca
10 {
11  class IContainer;
12  class IThing;
13 }
14 
15 namespace block
16 {
17  using namespace itasca;
18 
19  class IBeamThing;
20 
23  class IBeamArray
24  {
25  public:
26 
28  virtual const IThing * getIThing() const=0;
30  virtual IThing * getIThing()=0;
32  virtual const IContainer * getIContainer() const=0;
34  virtual IContainer * getIContainer() =0;
36  virtual quint32 getBeamType() const=0;
38  virtual const IBeamThing * findBeamElementWithID(quint64 id) const=0;
40  virtual IBeamThing * findBeamElementWithID(quint64 id)=0;
42  virtual uint getBeamExtraNotice() const=0;
44  virtual uint getGeometryNotice() const=0;
46  virtual uint getGroupNotice() const=0;
48  virtual uint getModelNotice() const=0;
50  virtual uint getMaterialNotice() const=0;
51 
52  };
53 
54 } // end namespace block
55 // EOF
namespace Itasca
Definition: basememory.cpp:9
Base class for items that will be stored in containers.
Definition: ithing.h:31
Definition: ibeamthing.h:28
Interface for containers of IThings.
Definition: icontainer.h:23
This interface provides access to beam thing array.
Definition: ibeamarray.h:23