14 class IContainerContact;
27 virtual TType getBallFluidType()
const=0;
28 virtual uint getBallFluidCycleNotice()
const=0;
29 virtual uint getBallFluidExtraNotice()
const=0;
30 virtual uint getBallFluidGroupNotice()
const=0;
31 virtual uint getBallFluidCleanNotice()
const=0;
32 virtual const IContainer * getIContainerBallFluid()
const=0;
33 virtual IContainer * getIContainerBallFluid()=0;
34 virtual const IBallFluid * findBallFluidWithID(quint64
id)
const=0;
35 virtual IBallFluid * findBallFluidWithID(quint64
id) =0;
38 virtual void validate()=0;
42 virtual void populateAttributeSets(QStringList *scalarAtts,
FArray<uint> *scalarNotices,QStringList *stringAtts,
FArray<uint> *stringNotices,QStringList *vectorAtts,
FArray<uint> *vectorNotices)
const=0;
44 virtual void populatePropertySets(QStringList *scalarProps,QStringList *stringProps,QStringList *vectorProps)
const=0;
namespace Itasca
Definition: basememory.cpp:9
Definition of a Signal2 object, holding a list of ISlot2 objects.
Definition: isignalbase.h:76
ccfd namespace
Definition: iballfluid.h:19
Interface for the small-granularity callback utility.
An array class that attempts to minimize unnecessary heap access.
debug checked shorthand for std::numeric_limits<T>::
Definition: limit.h:25
unsigned int TType
class type indicator
Definition: basedef.h:41
Definition: imoduleballfluid.h:23
Itasca Library standard namespace, specific to 2D or 3D.
Definition: icontactmodule.h:4
An array class that attempts to minimize unnecessary heap access.
Definition: farray.h:27
Interface for containers of IThings.
Definition: icontainer.h:23
Definition: iballfluid.h:27