clump.addpebble
Syntax
- p = clump.addpebble(c,f,v<,i>)
Add a pebble to a clump. This operation has no impact on the clump inertial attributes. The clump no longer refers to a clump template.
Note
The pebble must fall within the model domain.
Returns: p - pebble pointer
Arguments: c - clump pointer
f - pebble radius
v - pebble position
i - Optional pebble ID that, if not specified, is set to the next available ID.
Was this helpful? ... | 3DEC © 2019, Itasca | Updated: Feb 25, 2024 |