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ccfd::IModuleBallFluid Class Referenceabstract

Public Types

typedef Signal2< const QString &, const QVariant & > prop_signal
 

Public Member Functions

virtual TType getBallFluidType () const =0
 
virtual uint getBallFluidCycleNotice () const =0
 
virtual uint getBallFluidExtraNotice () const =0
 
virtual uint getBallFluidGroupNotice () const =0
 
virtual uint getBallFluidCleanNotice () const =0
 
virtual const IContainergetIContainerBallFluid () const =0
 
virtual IContainergetIContainerBallFluid ()=0
 
virtual const IBallFluidfindBallFluidWithID (quint64 id) const =0
 
virtual IBallFluidfindBallFluidWithID (quint64 id)=0
 
virtual const IBallFluidfindBallFluidClosestTo (const DVect3 &v, const double &radius=limits< double >::max()) const =0
 
virtual IBallFluidfindBallFluidClosestTo (const DVect3 &v, const double &radius=limits< double >::max())=0
 
virtual void validate ()=0
 
virtual void populateAttributeSets (QStringList *scalarAtts, FArray< uint > *scalarNotices, QStringList *stringAtts, FArray< uint > *stringNotices, QStringList *vectorAtts, FArray< uint > *vectorNotices) const =0
 
virtual void populatePropertySets (QStringList *scalarProps, QStringList *stringProps, QStringList *vectorProps) const =0
 

The documentation for this class was generated from the following file: