# sketch.set.set.uv

Syntax

void := sketch.set.set.uv(sp,v_u,v_v)

Sets both the u-axis and v-axis. They correspond to $$x$$ and $$y$$ directions in the sketch 2D coordinate system when the model is used to generate zones.

Returns:

void - void return

Arguments:

sp - sketch set pointer

v_u - u-axis (3D or 2D vector)

v_v - v-axis (3D or 2D vector)