getAppliedForce() const =0 | itascaxd::IBodyMechanical | pure virtual |
getAppliedMoment() const =0 | itascaxd::IBodyMechanical | pure virtual |
getContactForce() const =0 | itascaxd::IBodyMechanical | pure virtual |
getContactMoment() const =0 | itascaxd::IBodyMechanical | pure virtual |
getConvergence() const =0 | itascaxd::IBodyMechanical | pure virtual |
getDensity() const =0 | itascaxd::IBodyMechanical | pure virtual |
getFix(uint32 dof) const =0 | itascaxd::IBodyMechanical | pure virtual |
getFixLabel() const =0 | itascaxd::IBodyMechanical | pure virtual |
getIBody() const =0 | itascaxd::IBodyMechanical | pure virtual |
getIBody()=0 | itascaxd::IBodyMechanical | pure virtual |
getInertialMass() const =0 | itascaxd::IBodyMechanical | pure virtual |
getLocalDamping() const =0 | itascaxd::IBodyMechanical | pure virtual |
getMass() const =0 | itascaxd::IBodyMechanical | pure virtual |
getPieceProperty(const QString &name, const IPiece *p=0) const =0 | itascaxd::IBodyMechanical | pure virtual |
getUnbalancedForce() const =0 | itascaxd::IBodyMechanical | pure virtual |
getUnbalancedMoment() const =0 | itascaxd::IBodyMechanical | pure virtual |
getVolume() const =0 | itascaxd::IBodyMechanical | pure virtual |
scaleVolumePreserveMass(const double &d, bool checkState=true, bool lock=false)=0 | itascaxd::IBodyMechanical | pure virtual |
setAppliedForce(const DVect &v)=0 | itascaxd::IBodyMechanical | pure virtual |
setAppliedMoment(const DAVect &v)=0 | itascaxd::IBodyMechanical | pure virtual |
setContactForce(const DVect &v)=0 | itascaxd::IBodyMechanical | pure virtual |
setContactMoment(const DAVect &v)=0 | itascaxd::IBodyMechanical | pure virtual |
setDensity(const double &d)=0 | itascaxd::IBodyMechanical | pure virtual |
setFix(uint32 dof, bool b)=0 | itascaxd::IBodyMechanical | pure virtual |
setLocalDamping(const double &d)=0 | itascaxd::IBodyMechanical | pure virtual |
setPieceProperty(const QString &name, const QVariant &v, IPiece *p=0)=0 | itascaxd::IBodyMechanical | pure virtual |
setVolume(const double &d)=0 | itascaxd::IBodyMechanical | pure virtual |
type_ | itascaxd::IBodyMechanical | inlinestatic |