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Itasca C++ Interface
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A Vector2 in 2D, a Vector3 in 3D. More...
#include <dim.h>
Public Member Functions | |
| Vector () | |
| Default constructor, no data initialization. | |
| Vector (const Vector< T > &v) | |
| Copy constructor. | |
| Vector (const Vector3< T > &v) | |
| Copy constructor. | |
| Vector (const T &x, const T &y, const T &z) | |
| From three. | |
| Vector (const T &t) | |
| Single component constructor. | |
Public Member Functions inherited from Vector3< T > | |
| constexpr | Vector3 (const Vector3< T > &v)=default |
| constexpr Vector3< T > & | operator= (const Vector3< T > &in)=default |
| constexpr | Vector3 (const T &x, const T &y, const T &z=0) |
| Explicit constructor, by the three components of the vector. | |
| constexpr | Vector3 (const T &t) |
| Explicit constructor, all three components are inintialized to t. | |
| constexpr const T & | x () const |
| The x-component of the vector. | |
| constexpr const T & | y () const |
| The y-component of the vector. | |
| constexpr const T & | z () const |
| The z-component of the vector. | |
| constexpr const T & | dof (unsigned u) const |
| The degree-of-freedom u (0-2) component. | |
| T & | rx () |
| Reference access to the x-component of the vector. | |
| T & | ry () |
| Reference access to the y-component of the vector. | |
| T & | rz () |
| Reference access to the z-component of the vector. | |
| T & | rdof (unsigned u) |
| Reference access to degree-of-freedom u (0-2) of the vector. | |
| template<std::size_t N> | |
| constexpr T | get () const |
| constexpr T | fsum () const |
| Manhattan norm. | |
| constexpr T | sum () const |
| Sum of components. | |
| constexpr T | mag2 () const |
| Square of the magnitude, or the vector dotted with itself. | |
| constexpr T | mag () const |
| The vector magnitude. | |
| constexpr T | volume () const |
| Volume of region represented by x*y*z - can be negative. | |
| Vector3< T > | unit () const |
| Unit vector - be sure vector is nonzero. | |
| constexpr Vector3< T > | abs () const |
| Returns vector of absolute values of components. | |
| void | fill (const T &d) |
| Fills all three components with value d. | |
| constexpr T | maxComp () const |
| Returns the maximum component. | |
| constexpr T | minComp () const |
| Returns the minimum component. | |
| constexpr unsigned | maxCompIndex () const |
| Returns the max component index. | |
| constexpr unsigned | minCompIndex () const |
| Returns the min component index. | |
| constexpr bool | operator== (const Vector3< T > &v) const |
| Comparison operator - no tolerance is used. | |
| constexpr bool | operator!= (const Vector3< T > &v) const |
| Comparison operator - no tolerance is used. | |
| constexpr bool | operator< (const Vector3< T > &v) const |
| Comparison operator, compare each DOF in order. | |
| constexpr bool | operator> (const Vector3< T > &v) const |
| Comparison operator, compare each DOF in order. | |
| constexpr const Vector3< T > & | operator+= (const Vector3< T > &v) |
| In-place mathematical operators – * and / are done on a component basis. | |
| constexpr const Vector3< T > & | operator-= (const Vector3< T > &v) |
| In-place mathematical operators – * and / are done on a component basis. | |
| constexpr const Vector3< T > & | operator*= (const Vector3< T > &v) |
| In-place mathematical operators – * and / are done on a component basis. | |
| constexpr const Vector3< T > & | operator*= (const T &t) |
| In-place mathematical operators – * and / are done on a component basis. | |
| constexpr const Vector3< T > & | operator/= (const Vector3< T > &v) |
| In-place mathematical operators – * and / are done on a component basis. | |
| constexpr const Vector3< T > & | operator/= (const T &t) |
| In-place mathematical operators – * and / are done on a component basis. | |
| constexpr Vector3< T > | operator+ (const Vector3< T > &v) const |
| Binary mathematical operators – * and / are done on a component basis. | |
| constexpr Vector3< T > | operator- (const Vector3< T > &v) const |
| Binary mathematical operators – * and / are done on a component basis. | |
| constexpr Vector3< T > | operator* (const Vector3< T > &v) const |
| Binary mathematical operators – * and / are done on a component basis. | |
| constexpr Vector3< T > | operator* (const T &t) const |
| Binary mathematical operators – * and / are done on a component basis. | |
| constexpr Vector3< T > | operator/ (const Vector3< T > &v) const |
| Binary mathematical operators – * and / are done on a component basis. | |
| constexpr Vector3< T > | operator/ (const T &t) const |
| Binary mathematical operators – * and / are done on a component basis. | |
| constexpr Vector3< T > | operator& (const Vector3< T > &v) const |
| Cross Product. | |
| constexpr T | operator| (const Vector3< T > &v) const |
| Dot Product. | |
Additional Inherited Members | |
Public Types inherited from Vector3< T > | |
| using | Base = std::array<T,3> |
| using | CompType = T |
Static Public Attributes inherited from Vector3< T > | |
| static constexpr uint32 | vdim = 3 |
Related Symbols inherited from Vector3< T > | |
| using | DVect3 = Vector3<double> |
| using | FVect3 = Vector3<float> |
| using | IVect3 = Vector3<int32> |
| using | UVect3 = Vector3<uint32> |
| using | I64Vect3 = Vector3<int64> |
| using | U64Vect3 = Vector3<uint64> |
| template<class T > | |
| constexpr DVect3 | toDVect3 (const Vector3< T > &v) |
| template<class T > | |
| constexpr FVect3 | toFVect3 (const Vector3< T > &v) |
| template<class T > | |
| constexpr IVect3 | toIVect3 (const Vector3< T > &v) |
| template<class T > | |
| constexpr U64Vect3 | toU64Vect3 (const Vector3< T > &v) |
| template<class T > | |
| constexpr Vector3< T > | vmax (const Vector3< T > &v1, const Vector3< T > &v2) |
| template<class T > | |
| constexpr Vector3< T > | vmin (const Vector3< T > &v1, const Vector3< T > &v2) |
| template<class T > | |
| constexpr Vector3< T > | vsign (const Vector3< T > &v1, const Vector3< T > &v2) |
| template<class T > | |
| Vector3< T > | vceil (const Vector3< T > &v) |
| template<class T > | |
| Vector3< T > | vfloor (const Vector3< T > &v) |
| template<class T > | |
| IVect3 constexpr | vround (const Vector3< T > &v) |