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    Itasca C++ Interface
    
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Interface to access FLAC3D data, see SET and CONFIG commands. More...
#include <izoneglobals.h>
Public Member Functions | |
| virtual bool | getUseZoneBasedPP () const =0 | 
| virtual double | getMechRatio () const =0 | 
| Returns the current unbalanced mechanical-force ratio.  | |
| virtual double | getAverageMechRatio () const =0 | 
| virtual double | getMaximumMechRatio () const =0 | 
| virtual double | getLocalMechRatio () const =0 | 
| virtual double | getMaximumUnbalancedForce () const =0 | 
| Returns the maximum unbalanced force in the grid.  | |
| virtual double | getMaximumConvergence () const =0 | 
| virtual void | requestUpdate ()=0 | 
| virtual bool | getMixedDiscretization3d () const =0 | 
| Returns whether FLAC3D type mixed discretization is used (relevant for 2D only)  | |
| virtual void | setMixedDiscretization3d (bool b)=0 | 
| Sets whether to use FLAC3D type mixed discretization scheme (relevant for 2D only)  | |
Public Attributes | |
| shared::Signal< bool > | mixDisc3dChanged | 
Interface to access FLAC3D data, see SET and CONFIG commands.
      
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  pure virtual | 
If true, then FLAC3D uses a value of pore-pressure that has been stored in the zone, rather than calculating an average pore-pressure based on the surrounding gridpoints.