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| virtual IThing * | getIThing ()=0 | 
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| virtual const IThing * | getIThing () const =0 | 
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| virtual IBody * | getIBody ()=0 | 
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| virtual const IBody * | getIBody () const =0 | 
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| virtual IBodyFluid * | getIBodyFluid ()=0 | 
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| virtual const IBodyFluid * | getIBodyFluid () const =0 | 
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| virtual IBody * | getIBodyMechanical ()=0 | 
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| virtual const IBody * | getIBodyMechanical () const =0 | 
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| virtual IClump * | getIClump ()=0 | 
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| virtual IPebbleCCFD * | getFirstPebble ()=0 | 
|  | Return the first IPebbleCCFD in his CCFD clump. 
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| virtual const IPebbleCCFD * | getFirstPebble () const =0 | 
|  | Return the first const IPebbleCCFD in this CCFD clump. 
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| virtual const IClump * | getIClump () const =0 | 
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| virtual uint32 | getNumberPebbles () const =0 | 
|  | Return the number of pebbles. 
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| virtual void | getPebbleList (FArray< IPebbleCCFD * > *)=0 | 
|  | Return a list of pebbles. 
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| virtual void | getPebbleList (FArray< const IPebbleCCFD * > *) const =0 | 
|  | Return a list of pebbles. 
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| virtual IContainer * | getClumpCCFDAsPebbleContainer ()=0 | 
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| virtual const IContainer * | getClumpCCFDAsPebbleContainer () const =0 | 
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| virtual void | getElements (FArray< ICcfdElement * > *) const =0 | 
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| virtual DVect | getFluidForce () const =0 | 
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| virtual void | setFluidForce (const DVect &d)=0 | 
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| static const TType | type_ = 0x52d00cb0 | 
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The documentation for this class was generated from the following file: