Itasca C++ Interface
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body::IBodyFace Member List

This is the complete list of members for body::IBodyFace, including all inherited members.

getControlPointIndex(double u, double v) const =0body::IBodyFacepure virtual
getControlPointIndex(DVect &pos) const =0body::IBodyFacepure virtual
getControlPointPosition(uint32 i, uint32 j) const =0body::IBodyFacepure virtual
getControlPointsSize() const =0body::IBodyFacepure virtual
getControlPointsSizeM() const =0body::IBodyFacepure virtual
getControlPointsSizeN() const =0body::IBodyFacepure virtual
getCurvedFaceType() const =0body::IBodyFacepure virtual
getDiscretizedLocation(const IBodyBlock *block, uint32 ig, uint32 jg) const =0body::IBodyFacepure virtual
getDiscretizedLocationCompleteGrid(const IBodyBlock *block, std::vector< std::vector< DVect > > &zpCoords, uint32 &szx, uint32 &szy) const =0body::IBodyFacepure virtual
getExtent() const =0body::IBodyFacepure virtual
getGUIselect() const =0body::IBodyFacepure virtual
getIThing() const =0body::IBodyFacepure virtual
getIThing()=0body::IBodyFacepure virtual
getSurfaceLine(const DVect2 &from, const DVect2 &to, uint32 number) const =0body::IBodyFacepure virtual
getZoneIndBound(const IBodyBlock *block) const =0body::IBodyFacepure virtual
removeAllControlPonts()=0body::IBodyFacepure virtual
setControlPointPosition(uint32 i, uint32 j, const DVect &pos)=0body::IBodyFacepure virtual
setCurveType(uint32 type)=0body::IBodyFacepure virtual
setGUIselect(bool flag) const =0body::IBodyFacepure virtual
type_ (defined in body::IBodyFace)body::IBodyFaceinlinestatic