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Itasca C++ Interface
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This is the complete list of members for body::IBodyFace, including all inherited members.
| getControlPointIndex(double u, double v) const =0 | body::IBodyFace | pure virtual |
| getControlPointIndex(DVect &pos) const =0 | body::IBodyFace | pure virtual |
| getControlPointPosition(uint32 i, uint32 j) const =0 | body::IBodyFace | pure virtual |
| getControlPointsSize() const =0 | body::IBodyFace | pure virtual |
| getControlPointsSizeM() const =0 | body::IBodyFace | pure virtual |
| getControlPointsSizeN() const =0 | body::IBodyFace | pure virtual |
| getCurvedFaceType() const =0 | body::IBodyFace | pure virtual |
| getDiscretizedLocation(const IBodyBlock *block, uint32 ig, uint32 jg) const =0 | body::IBodyFace | pure virtual |
| getDiscretizedLocationCompleteGrid(const IBodyBlock *block, std::vector< std::vector< DVect > > &zpCoords, uint32 &szx, uint32 &szy) const =0 | body::IBodyFace | pure virtual |
| getExtent() const =0 | body::IBodyFace | pure virtual |
| getGUIselect() const =0 | body::IBodyFace | pure virtual |
| getIThing() const =0 | body::IBodyFace | pure virtual |
| getIThing()=0 | body::IBodyFace | pure virtual |
| getSurfaceLine(const DVect2 &from, const DVect2 &to, uint32 number) const =0 | body::IBodyFace | pure virtual |
| getZoneIndBound(const IBodyBlock *block) const =0 | body::IBodyFace | pure virtual |
| removeAllControlPonts()=0 | body::IBodyFace | pure virtual |
| setControlPointPosition(uint32 i, uint32 j, const DVect &pos)=0 | body::IBodyFace | pure virtual |
| setCurveType(uint32 type)=0 | body::IBodyFace | pure virtual |
| setGUIselect(bool flag) const =0 | body::IBodyFace | pure virtual |
| type_ (defined in body::IBodyFace) | body::IBodyFace | inlinestatic |