Itasca C++ Interface
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Access to zone scalar data. More...
#include <izonedata.h>
Public Member Functions | |
virtual const IData * | getIData () const =0 |
virtual IData * | getIData ()=0 |
virtual void | initializeMultithreading (uint32 threads)=0 |
virtual double | getData (const IZone *zone, uint32 thread=0, uint32 block=0) const =0 |
Retrieves scalar data from the zone, depending on the current index and property data. | |
virtual string | getProperty () const =0 |
Returns the name of the property value being retrieved if the current data is Zone Property. | |
virtual bool | getPropertyActive () const =0 |
virtual StringList | getPropertiesAvailable () const =0 |
virtual std::vector< uint32 > | getInterestedIn () const =0 |
virtual void | destroy ()=0 |
Destroys this object safely across interface boundaries. | |
virtual void | setProperty (const string &s)=0 |
Public Attributes | |
shared::Signal< const string & > | propertyChanged |
This SIGNAL is sent when the property name changes, used when retrieving zone properties. | |
shared::Signal< bool > | propertyActiveChanged |
shared::Signal< const StringList & > | propertiesAvailableChanged |
Access to zone scalar data.
This class maintains a list of scalar data (sxx, density, porosity, etc).
getNames() returns the names of the data available through this interface.
Which data is being accessed is specified by setIndex().
This class is used in contour plotting and profiling, as a generic way to get the same list of zone data to use for various purposes.
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pure virtual |
Returns a list of notification codes that indicate the current data type has changed.
The geometry code is implies, and so never sent here.