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flac3d
zone
interface
iapply.h
1
#pragma once
2
3
#include "
utility/interface/ithing.h
"
4
5
namespace
zone {
6
class
IApply
{
7
public
:
8
virtual
itasca::IThing
*getIThing()=0;
9
virtual
const
itasca::IThing
*getIThing()
const
=0;
10
virtual
IString
getName()
const
=0;
11
virtual
QString getCaptionName()
const
=0;
12
};
6
class
IApply
{
…
};
13
14
class
IApplyItem
{
15
public
:
16
virtual
IApply
* getApply() = 0;
17
virtual
const
IApply
* getApply()
const
= 0;
18
};
14
class
IApplyItem
{
…
};
19
}
// namespace zone
IString
Definition
istring.h:14
itasca::IThing
Base class for items that will be stored in containers.
Definition
ithing.h:30
zone::IApply
Definition
iapply.h:6
zone::IApplyItem
Definition
iapply.h:14
ithing.h
Base class for items that will be stored in containers.
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