Itasca C++ Interface
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flac3d
zone
interface
iapplyitemlist.h
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//#pragma once
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//
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//#include "utility/interface/icontainer.h"
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//
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//namespace zone {
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// using namespace itasca;
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//
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// class IApplyItem;
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//
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// /// \brief Class provides access to the global list of all IAppItem objects in the model.
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// class IApplyItemList {
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// public:
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// /// The type identification number for this class, for use in convert_cast() and convert_getcast().
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// static const TType type_ = 0x5318f940;
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// /// returns a const IThing pointer
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// virtual const IThing * getIThing() const=0;
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// /// returns a IThing pointer
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// virtual IThing * getIThing()=0;
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// /// Returns a const pointer to the IContainer
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// virtual const IContainer * getIContainer() const=0;
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// /// Returns a pointer to the IContainer
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// virtual IContainer * getIContainer() =0;
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// };
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//} // namespace zone
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