Itasca C++ Interface
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Handle geometric data generated by a IDXFReader. More...
#include <idxfdata.h>
Public Member Functions | |
virtual void | setLayer (const QString &layername)=0 |
Sets the layer name for all subsequent objects created. | |
virtual void | setClosed ()=0 |
virtual void | addPoint (const DVect3 &p)=0 |
Adds a point object, at p. | |
virtual void | addLine (const DVect3 &p1, const DVect3 &p2)=0 |
Adds a line object, from p1 to p2. | |
virtual void | startPolyline ()=0 |
starts a polyline or a polyface mesh, clear vertex list | |
virtual void | addPolylineVertex (const DVect3 &p)=0 |
add a vertex to a polyline, polyface, or polygon mesh. | |
virtual void | endPolyline ()=0 |
Indicates the polyline, polyface, or polymesh is finished. | |
virtual void | add3DFace (const DVect3 &p1, const DVect3 &p2, const DVect3 &p3)=0 |
Adds a triangular face element. The arguments are the vertices of the polygon. | |
virtual void | add3DFace (const DVect3 &p1, const DVect3 &p2, const DVect3 &p3, const DVect3 &p4)=0 |
virtual void | startPolyFaceMesh ()=0 |
virtual void | addPolyFace (int32_t n1, int32_t n2, int32_t n3, int32_t n4)=0 |
virtual void | startPolygonMesh ()=0 |
virtual void | setMeshClosedN ()=0 |
Specifies that the mesh in the N-direction (first index) is closed. | |
virtual void | setMeshClosedM ()=0 |
Specifies that the mesh in the M-direction (second index) is closed. | |
virtual void | setMeshN (int n)=0 |
Specifies the number of indices in the N (first) direction. | |
virtual void | setMeshM (int m)=0 |
Specifies the number of indices in the M (first) direction. | |
virtual void | startLWPolyline ()=0 |
TOM - I have no idea what a LW Polyline is... | |
virtual void | setLWPolylineZ (const double &z)=0 |
TOM - I have no idea what a LW Polyline is... | |
virtual void | addLWPolylineVertex (const double &x, const double &y)=0 |
TOM - I have no idea what a LW Polyline is... | |
virtual void | endLWPolyline ()=0 |
TOM - I have no idea what a LW Polyline is... | |
virtual void | writeParseWarning (int line, const QString &x)=0 |
virtual bool | progress (int pos, int max=0)=0 |
virtual void | setLayer (const QString &layername)=0 |
Sets the layer name for all subsequent objects created. | |
virtual void | setClosed ()=0 |
virtual void | addPoint (const DVect3 &p)=0 |
Adds a point object, at p. | |
virtual void | addLine (const DVect3 &p1, const DVect3 &p2)=0 |
Adds a line object, from p1 to p2. | |
virtual void | addArc (const DVect3 ¢, double r, double a1, double a2)=0 |
Add an arc, by center, radius, start and end angles. | |
virtual void | startPolyline ()=0 |
starts a polyline or a polyface mesh, clear vertex list | |
virtual void | addPolylineVertex (const DVect3 &p)=0 |
add a vertex to a polyline, polyface, or polygon mesh. | |
virtual void | endPolyline ()=0 |
Indicates the polyline, polyface, or polymesh is finished. | |
virtual void | add3DFace (const DVect3 &p1, const DVect3 &p2, const DVect3 &p3)=0 |
Adds a triangular face element. The arguments are the vertices of the polygon. | |
virtual void | add3DFace (const DVect3 &p1, const DVect3 &p2, const DVect3 &p3, const DVect3 &p4)=0 |
virtual void | startPolyFaceMesh ()=0 |
virtual void | addPolyFace (int32_t n1, int32_t n2, int32_t n3, int32_t n4)=0 |
virtual void | startPolygonMesh ()=0 |
virtual void | setMeshClosedN ()=0 |
Specifies that the mesh in the N-direction (first index) is closed. | |
virtual void | setMeshClosedM ()=0 |
Specifies that the mesh in the M-direction (second index) is closed. | |
virtual void | setMeshN (int n)=0 |
Specifies the number of indices in the N (first) direction. | |
virtual void | setMeshM (int m)=0 |
Specifies the number of indices in the M (first) direction. | |
virtual void | startLWPolyline ()=0 |
TOM - I have no idea what a LW Polyline is... | |
virtual void | setLWPolylineZ (const double &z)=0 |
TOM - I have no idea what a LW Polyline is... | |
virtual void | addLWPolylineVertex (const double &x, const double &y)=0 |
TOM - I have no idea what a LW Polyline is... | |
virtual void | endLWPolyline ()=0 |
TOM - I have no idea what a LW Polyline is... | |
virtual void | writeParseWarning (int line, const QString &x)=0 |
virtual bool | updateProgress (quint64 pos, quint64 max=0)=0 |
Handle geometric data generated by a IDXFReader.
By implementing this interface, you can pass it to an IDXFReader to interpret a DXF file and handle the geometric objects it represents.
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pure virtual |
Adds a quadrilateral face element. The arguments are the vertices of the polygon. The quadrilateral is assumed to be planar. (?)
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pure virtual |
Adds a quadrilateral face element. The arguments are the vertices of the polygon. The quadrilateral is assumed to be planar. (?)
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pure virtual |
Adds a triangular or quadrilateral polygon based on data previously read by addPolylineVertex(). The vertex indices are base 1, and a negative or 0 value for n4 indicates a triangular face. Also, n1, n2, and n3 may be negative, but should be interpreted as positive.
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pure virtual |
Adds a triangular or quadrilateral polygon based on data previously read by addPolylineVertex(). The vertex indices are base 1, and a negative or 0 value for n4 indicates a triangular face. Also, n1, n2, and n3 may be negative, but should be interpreted as positive.
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pure virtual |
This function is called repeated to indicate how much progress through the DXF file has been made. The value of max is only specified once, when pos = 0. Subsequently, max = 0 and pos indicates the position in the file.
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pure virtual |
Indicates that whatever multiple-vertex object is being processed should be closed. (i.e. the a point should be added that is the same as the first point).
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pure virtual |
Indicates that whatever multiple-vertex object is being processed should be closed. (i.e. the a point should be added that is the same as the first point).
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pure virtual |
Indicates that subsequent addPolylineVertex calls should store vertices for later use in addPolyFace calls. The endPolyline() call then indicates the end of a Poly Face instead of a polyLine. The addPolyFace() method may be called to use stored vertices to generate polyfaces, instead of building a single large face eith endPolyline().
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pure virtual |
Indicates that subsequent addPolylineVertex calls should store vertices for later use in addPolyFace calls. The endPolyline() call then indicates the end of a Poly Face instead of a polyLine. The addPolyFace() method may be called to use stored vertices to generate polyfaces, instead of building a single large face eith endPolyline().
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pure virtual |
Indicates that subsequent addPolylineVertex calls are generating a polymesh. TOM: How are vertex coordinates interpreted as a mesh (in what order)? TOM: Why don't we simplify this interface to just take polygon and line objects, whether they are generated from meshes or whatever?
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pure virtual |
Indicates that subsequent addPolylineVertex calls are generating a polymesh. TOM: How are vertex coordinates interpreted as a mesh (in what order)? TOM: Why don't we simplify this interface to just take polygon and line objects, whether they are generated from meshes or whatever?
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pure virtual |
This function is called repeated to indicate how much progress through the DXF file has been made. The value of max is only specified once, when pos = 0. Subsequently, max = 0 and pos indicates the position in the file.
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pure virtual |
This function will be called if there is a problem reading the DXF file. line indicates what line number of the file contained the problem, while x is an warning message.
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pure virtual |
This function will be called if there is a problem reading the DXF file. line indicates what line number of the file contained the problem, while x is an warning message.