id
command
Syntax
- sketch block id i keyword
Primary keywords:
Modify a single block by ID.
- cycle keyword
This keyword only applies to regular 3-sided blocks.
Cycle the edge assignments of the block, effectively rotating the orientation of the block in either a counterclockwise or clockwise direction. The command is used to change the corner where wedge zones will be created.
- counter-clock-wise
Cycle counter-clockwise.
- clock-wise
Cycle clockwise.
- group s1 <slot s2 > <remove>
Assign the group name s1 in slot s2 (if supplied) to the block. The block is removed from the group/slot if
remove
is present. If theslot
keyword is omitted, the group is assigned to the slot namedDefault
. Use of the group logic is described in the Groups topic.
- multiplier f
This keyword only applies to regular (3- or 4-sided) blocks.
Set the zone multiplier to f.
- split <v2 > <tolerance-merge f >
This keyword only applies to regular (3- or 4-sided) blocks.
Split the regular block at v2 (2D coordinate vector). If a location is not provided, then the block will be split at the centroid. If supplied,
tolerance-merge
specifies the tolerance for merging points during splitting (that is, when new blocks are created from the split operation, any two points withintolerance-merge
will be merged automatically to one point).
See Also:
SKetch block position
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