position
command
Syntax
- sketch block position v2 keyword
Primary keywords:
Modify a block by position. The block containing point v2 (2D vector coordinates) is modified.
- cycle keyword
This keyword only applies to regular 3-sided blocks.
Cycle the edge assignments of the block, effectively rotating the orientation of the block in either a counterclockwise or clockwise direction. This command is used to change the corner where wedge zones will be created.
- counter-clock-wise
Cycle counter-clockwise.
- clock-wise
Cycle clockwise.
- group s1 <slot s2 > <remove>
Assign the group name s1 in slot s2 (if supplied) to the block. If the
slot
keyword is omitted, the group is assigned to the slot namedDefault
. The block is removed from the group/slot ifremove
is present.
- multiplier f
This keyword only applies to regular (3- or 4-sided) blocks.
Set the zone multiplier to f.
- split <tolerance-merge f >
This keyword only applies to regular (3- or 4-sided) blocks.
Split the regular block at v2 (2D coordinate vector). If a location is not provided, then the block will be split at the centroid. If supplied,
tolerance-merge
specifies the tolerance for merging points during splitting (that is, when new blocks are created from the split operation, any two points withintolerance-merge
will be merged automatically to one point).
See Also:
SKetch block id
Was this helpful? ... | Itasca Software © 2024, Itasca | Updated: Dec 19, 2024 |