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virtual IThing * | getIThing ()=0 |
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virtual const IThing * | getIThing () const =0 |
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virtual IBody * | getIBody ()=0 |
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virtual const IBody * | getIBody () const =0 |
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virtual IBodyFluid * | getIBodyFluid ()=0 |
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virtual const IBodyFluid * | getIBodyFluid () const =0 |
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virtual IBody * | getIBodyMechanical ()=0 |
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virtual const IBody * | getIBodyMechanical () const =0 |
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virtual IClump * | getIClump ()=0 |
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virtual IPebbleCCFD * | getFirstPebble ()=0 |
| Return the first IPebbleCCFD in his CCFD clump.
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virtual const IPebbleCCFD * | getFirstPebble () const =0 |
| Return the first const IPebbleCCFD in this CCFD clump.
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virtual const IClump * | getIClump () const =0 |
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virtual uint32 | getNumberPebbles () const =0 |
| Return the number of pebbles.
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virtual void | getPebbleList (FArray< IPebbleCCFD * > *)=0 |
| Return a list of pebbles.
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virtual void | getPebbleList (FArray< const IPebbleCCFD * > *) const =0 |
| Return a list of pebbles.
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virtual IContainer * | getClumpCCFDAsPebbleContainer ()=0 |
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virtual const IContainer * | getClumpCCFDAsPebbleContainer () const =0 |
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virtual void | getElements (FArray< ICcfdElement * > *) const =0 |
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virtual DVect | getFluidForce () const =0 |
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virtual void | setFluidForce (const DVect &d)=0 |
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static const TType | type_ = 0x52d00cb0 |
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The documentation for this class was generated from the following file: