|  | 
| virtual TType | getBallFluidType () const =0 | 
|  | 
| virtual uint | getBallFluidPropertyNotice () const =0 | 
|  | 
| virtual uint | getBallFluidCycleNotice () const =0 | 
|  | 
| virtual uint | getBallFluidExtraNotice () const =0 | 
|  | 
| virtual uint | getBallFluidGroupNotice () const =0 | 
|  | 
| virtual uint | getBallFluidCleanNotice () const =0 | 
|  | 
| virtual const IContainer * | getIContainerBallFluid () const =0 | 
|  | 
| virtual IContainer * | getIContainerBallFluid ()=0 | 
|  | 
| virtual const IContainerContact * | getIContainerBallBallContactFluid () const =0 | 
|  | 
| virtual IContainerContact * | getIContainerBallBallContactFluid ()=0 | 
|  | 
| virtual const IBallFluid * | findBallFluidWithID (quint64 id) const =0 | 
|  | 
| virtual IBallFluid * | findBallFluidWithID (quint64 id)=0 | 
|  | 
| virtual const IBallFluid * | findBallFluidClosestTo (const DVect &v, const double &radius=limits< double >::max()) const =0 | 
|  | 
| virtual IBallFluid * | findBallFluidClosestTo (const DVect &v, const double &radius=limits< double >::max())=0 | 
|  | 
| virtual void | validate ()=0 | 
|  | 
| virtual const IEnergyMap * | getIBallFluidEnergies () const =0 | 
|  | 
| virtual const IEnergyMap * | getIContactFluidBallBallEnergies () const =0 | 
|  | 
| virtual void | populateAttributeSets (QStringList *scalarAtts, FArray< uint > *scalarNotices, QStringList *stringAtts, FArray< uint > *stringNotices, QStringList *vectorAtts, FArray< uint > *vectorNotices) const =0 | 
|  | 
| virtual void | populatePropertySets (QStringList *scalarProps, QStringList *stringProps, QStringList *vectorProps) const =0 | 
|  | 
| virtual prop_signal * | getPropertySignal () const =0 | 
|  |