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virtual IContainer * | getIContainer ()=0 |
| returns a pointer to the IContainer class representing a list of contacts.
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virtual const IContainer * | getIContainer () const =0 |
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virtual IContainer * | getContainerAllContact ()=0 |
| returns a pointer to the IContainer class representing a list of all contacts.
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virtual const IContainer * | getContainerAllContact () const =0 |
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virtual IContainerActiveContact * | getContainerActiveContact ()=0 |
| returns a pointer to the IContainer class representing a list of active contacts.
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virtual const IContainerActiveContact * | getContainerActiveContact () const =0 |
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virtual IContainer * | getEnd1Container ()=0 |
| returns a pointer to the Piece containers representing each end of the contact
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virtual IContainer * | getEnd2Container ()=0 |
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virtual MonitorBase * | getMonitorBase ()=0 |
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virtual TType | getType () const =0 |
| Returns the TType of the contact.
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virtual IString | getName () const =0 |
| Returns the container name.
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virtual QString | getContactClassName () const =0 |
| Returns the contact class name.
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virtual IString | getTypeName () const =0 |
| Returns the contact type name.
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virtual TType | getContactType () const =0 |
| Returns the TType of the contact.
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virtual double | getMinDistance () const =0 |
| Returns the minimum distance.
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virtual bool | isMechanical () const =0 |
| Returns true if the contact is mechanical.
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virtual bool | isThermal () const =0 |
| Returns true if the contact is thermal.
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virtual void | registerContactModel (const QString &cmodel)=0 |
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virtual bool | amInterestedIn (const QString &cmodel) const =0 |
| Returns true if the contact model can be assigned to this type of contact.
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virtual void | clean (bool addStiffness)=0 |
| Updates the state of all contacts in the container.
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virtual void | setClassData (ContactClassDataBase *)=0 |
| Set the contact class data pointer.
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virtual ContactClassDataBase * | getClassData ()=0 |
| Get the contact class data pointer.
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virtual double | getEnergy (const QString &name) const =0 |
| Get the contact container energy contribution.
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virtual const IContact * | findContactWithEndIds (uint64 id1, uint64 id2) const =0 |
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virtual const IContact * | findContactNearest (DVect center) const =0 |
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virtual void | setInhibit (IThing *t, bool b)=0 |
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virtual IContainer * | getInhibitedContacts ()=0 |
| Return the inhibited contacts.
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virtual const IContainer * | getInhibitedContacts () const =0 |
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virtual bool | getOverlapRequired () const =0 |
| Get/set the overlap required flag to change the detection state.
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virtual void | setOverlapRequired (bool b)=0 |
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virtual uint64 | createBlocks ()=0 |
| Interface access to the Multicontainer createBlock function.
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virtual uint64 | getBlocks ()=0 |
| Interface access to the Multicontainer getNumberOfBlocks function.
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virtual void | threadedCallbackObject (Callback4< void, IContact *, uint32, uint32, void * > &callback, void *v=nullptr, bool useThreads=true)=0 |
| Object for creation of multithreaded loop over bodies.
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template<class S , void(S::*)(IContact *, uint32, uint32, void *) MFP> |
void | threadedCallbackMethod (S *s, void *v=nullptr, bool useThreads=true) |
| Implementation of the multithreaded loop using the threadedCallbackObject
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