Itasca C++ Interface
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Interface to access FLAC3D data, see SET and CONFIG commands. More...
#include <izoneglobals.h>
Public Member Functions | |
virtual bool | getUseZoneBasedPP () const =0 |
virtual double | getMechRatio () const =0 |
Returns the current unbalanced mechanical-force ratio. | |
virtual double | getAverageMechRatio () const =0 |
virtual double | getMaximumMechRatio () const =0 |
virtual double | getLocalMechRatio () const =0 |
virtual double | getMaximumUnbalancedForce () const =0 |
Returns the maximum unbalanced force in the grid. | |
virtual double | getMaximumConvergence () const =0 |
virtual void | requestUpdate ()=0 |
virtual bool | getMixedDiscretization3d () const =0 |
Returns whether FLAC3D type mixed discretization is used (relevant for 2D only) | |
virtual void | setMixedDiscretization3d (bool b)=0 |
Sets whether to use FLAC3D type mixed discretization scheme (relevant for 2D only) | |
Public Attributes | |
shared::Signal< bool > | mixDisc3dChanged |
Interface to access FLAC3D data, see SET and CONFIG commands.
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pure virtual |
If true, then FLAC3D uses a value of pore-pressure that has been stored in the zone, rather than calculating an average pore-pressure based on the surrounding gridpoints.