Itasca C++ Interface
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pfc::IClump Member List

This is the complete list of members for pfc::IClump, including all inherited members.

calcAndSetInertialAttributes(const double &per=0.01)=0pfc::IClumppure virtual
createAndAddPebble(const double &rad, const DVect &pos, IContainer *, uint64 id=0)=0pfc::IClumppure virtual
getAngVelocity() const =0 (defined in pfc::IClump)pfc::IClumppure virtual
getAppliedForce() const =0pfc::IClumppure virtual
getAppliedMoment() const =0pfc::IClumppure virtual
getCentroid() const =0pfc::IClumppure virtual
getClumpAsPebbleContainer()=0pfc::IClumppure virtual
getClumpAsPebbleContainer() const =0pfc::IClumppure virtual
getContactCount(bool active, const TType &type=0, bool domainToo=false) const =0pfc::IClumppure virtual
getContactForce() const =0pfc::IClumppure virtual
getContactList(FArray< IContact * > *ret, const TType &type=0, const IPiece *p2=0)=0pfc::IClumppure virtual
getContactList(FArray< const IContact * > *ret, const TType &type=0, const IPiece *p2=0) const =0pfc::IClumppure virtual
getContactMoment() const =0pfc::IClumppure virtual
getDensity() const =0pfc::IClumppure virtual
getDisplacement() const =0 (defined in pfc::IClump)pfc::IClumppure virtual
getEnclosingDiameter() const =0pfc::IClumppure virtual
getFirstIPiece()=0pfc::IClumppure virtual
getFirstIPiece() const =0pfc::IClumppure virtual
getFirstIPieceMechanical()=0pfc::IClumppure virtual
getFirstIPieceMechanical() const =0pfc::IClumppure virtual
getFirstPebble()=0pfc::IClumppure virtual
getFirstPebble() const =0pfc::IClumppure virtual
getFix(uint32 dof) const =0pfc::IClumppure virtual
getFixLabel() const =0pfc::IClumppure virtual
getFragmentIndex() const =0 (defined in pfc::IClump)pfc::IClumppure virtual
getIBody()=0pfc::IClumppure virtual
getIBody() const =0pfc::IClumppure virtual
getIBodyMechanical()=0pfc::IClumppure virtual
getIBodyMechanical() const =0pfc::IClumppure virtual
getInertialMass() const =0pfc::IClumppure virtual
getInertialMoi() const =0pfc::IClumppure virtual
getInertialMoiComp(int) const =0pfc::IClumppure virtual
getIRigidBodyMechanical()=0pfc::IClumppure virtual
getIRigidBodyMechanical() const =0pfc::IClumppure virtual
getIsClumpTemplate() const =0pfc::IClumppure virtual
getIsIn(const DVect &) const =0pfc::IClumppure virtual
getIThing()=0pfc::IClumppure virtual
getIThing() const =0pfc::IClumppure virtual
getLocalDamping() const =0pfc::IClumppure virtual
getMass() const =0pfc::IClumppure virtual
getMoi() const =0pfc::IClumppure virtual
getMoiComp(int) const =0pfc::IClumppure virtual
getMyClumpTemplate()=0pfc::IClumppure virtual
getMyClumpTemplate() const =0pfc::IClumppure virtual
getNext()=0pfc::IClumppure virtual
getNext() const =0pfc::IClumppure virtual
getNumberPebbles() const =0pfc::IClumppure virtual
getOrient() const =0 (defined in pfc::IClump)pfc::IClumppure virtual
getPebbleList(FArray< IPebble * > *)=0pfc::IClumppure virtual
getPebbleList(FArray< const IPebble * > *) const =0pfc::IClumppure virtual
getPieceProperty(const QString &name, const IPiece *p=0) const =0pfc::IClumppure virtual
getSurfaceDescription() const =0pfc::IClumppure virtual
getSurfaceOrientation() const =0pfc::IClumppure virtual
getSurfaceRotMatrix(DMatrix< dim, dim > *) const =0pfc::IClumppure virtual
getSurfaceScaleFactor() const =0pfc::IClumppure virtual
getUnbalancedForce() const =0pfc::IClumppure virtual
getUnbalancedMoment() const =0pfc::IClumppure virtual
getVelocity() const =0 (defined in pfc::IClump)pfc::IClumppure virtual
getVolume() const =0 (defined in pfc::IClump)pfc::IClumppure virtual
isMoiFix()=0 (defined in pfc::IClump)pfc::IClumppure virtual
isMoiFix() const =0 (defined in pfc::IClump)pfc::IClumppure virtual
removeIPebble(IPebble *, IContainer *)=0pfc::IClumppure virtual
resetClumpTemplate()=0pfc::IClumppure virtual
rotate(const DVect &rotp, const DVect &axis, const double &w, bool update=true, bool noThrow=false)=0pfc::IClumppure virtual
scale(const double &)=0pfc::IClumppure virtual
scaleVolumePreserveMass(const double &d, bool checkState=true, bool lock=false)=0pfc::IClumppure virtual
setAngVelocity(const DAVect &p)=0 (defined in pfc::IClump)pfc::IClumppure virtual
setAppliedForce(const DVect &v)=0pfc::IClumppure virtual
setAppliedMoment(const DAVect &v)=0pfc::IClumppure virtual
setCentroid(const DVect &p)=0 (defined in pfc::IClump)pfc::IClumppure virtual
setContactForce(const DVect &v)=0pfc::IClumppure virtual
setContactMoment(const DAVect &v)=0pfc::IClumppure virtual
setDensity(const double &d)=0pfc::IClumppure virtual
setDisplacement(const DVect &v)=0 (defined in pfc::IClump)pfc::IClumppure virtual
setFix(uint32 dof, bool b)=0pfc::IClumppure virtual
setFragmentIndex(int ind)=0 (defined in pfc::IClump)pfc::IClumppure virtual
setLocalDamping(const double &d)=0pfc::IClumppure virtual
setMoi(const DAVect &)=0pfc::IClumppure virtual
setMoiComp(const double &, int)=0pfc::IClumppure virtual
setMoiFix(bool b)=0pfc::IClumppure virtual
setOrient(const Quat &q)=0 (defined in pfc::IClump)pfc::IClumppure virtual
setPieceProperty(const QString &name, const QVariant &v, IPiece *p=0)=0pfc::IClumppure virtual
setVelocity(const DVect &p)=0 (defined in pfc::IClump)pfc::IClumppure virtual
setVolumeNoScale(const double &d)=0pfc::IClumppure virtual
type_pfc::IClumpinlinestatic