Itasca C++ Interface
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PFC namespace. More...
Classes | |
class | IBall |
Interface for a ball. More... | |
class | IBallMechanical |
class | IBrick |
class | IClump |
Interface for a clump. This is the interface for a clump. A clump is a collection of pebbles that define the clump surface (see IPebble for more information). This interface provides basic functionality for accessing the Body Attributes and Piece properties associated with a clump. More... | |
class | IClumpTemplate |
Interface for a clump template. This is the interface for a clump template. A clump template is composed of a clump, a surface description, and a reference orientation. More... | |
class | IContactBallBall |
class | IContactBallFWallFacet |
class | IContactBallPebble |
class | IContactPebbleFWallFacet |
class | IContactPebblePebble |
class | IContactWallWall |
class | IFWall |
Interface for a faceted wall. More... | |
class | IGhostBall |
class | IGhostPebble |
class | IHalfFacetParent |
class | IHalfVertexParent |
class | IInlet |
class | IMeasure |
class | IModuleBall |
Interface for the Ball module. This is the interface for the Ball module. More... | |
class | IModuleBallMechanical |
class | IModuleBrick |
class | IModuleClump |
Interface for the Clump module. This is the interface for the Clump module. More... | |
class | IModuleContactBallClump |
class | IModuleContactBallWall |
class | IModuleContactClumpWall |
class | IModuleMeasure |
class | IModuleWall |
Interface for the wall module. More... | |
class | IPebble |
class | IPFCModule |
Interface for the PFC module. More... | |
class | ITriPoly |
Interface for a TriPoly. More... | |
class | IWall |
Interface for a generic wall. This is the interface for a generic wall. Specific wall types must derive from this. A wall is meant to be some geometric object with which other model components (balls and clumps) can interact but walls do not react. Thus they act to provide boundary conditions. This interface provides basic functionality for accessing the Body and Pieces associated with a wall. The properties that can be accessed through this interface are the position, rotation point, velocity, angular velocity, displacement, angular displacement, force, and moment. The meaning of the position is implementation dependent. All of these properties can be set with the exception of the force and moment. More... | |
PFC namespace.